Mauler

You shove your way through legions of foes, knock enemies on all sides to the ground, and deal massive blows to anyone or anything that comes near.

Additional Feats: 4th Knockdown, Power Attack; 12th Improved Knockdown; 14th Brutal Finish, Unbalancing Sweep

Mauler Dedication Feat 2

Source PRG2:APG

Archetype Dedication

Prerequisite(s) Strength 14

You specialize in weapons that require two hands. You become trained in all simple and martial melee weapons that require two hands to wield or have the two-hand trait. Whenever you gain a class feature that grants you expert or greater proficiency in weapons, you also gain that proficiency rank in these weapons.

If you are at least an expert in such a weapon, you gain access to the critical specialization effect with that weapon.

Special You can’t select another dedication feat until you have gained two other feats from the mauler archetype.

Clear the Way [two-actions] Feat 6

Source PRG2:APG

Archetype

Prerequisite(s) Mauler Dedication

Requirements You’re wielding a melee weapon in two hands.

You put your body behind your massive weapon and swing, shoving enemies to clear a wide path. You attempt to Shove up to five creatures adjacent to you, rolling a separate Athletics check for each target. Then Stride up to half your Speed. This movement doesn’t trigger reactions from any of the creatures you successfully Shoved.

Shoving Sweep [reaction] Feat 8

Source PRG2:APG

Archetype

Prerequisite(s) Mauler Dedication, expert in Athletics

Trigger a creature within your reach leaves a square during a move action it’s using.

Requirements You are wielding a melee weapon in two hands.

You swing your weapon at your foe, rebuffing them back.

You attempt to Shove the triggering creature, ignoring the requirement that you have a hand free. The creature continues its movement after the Shove.

Hammer Quake [three-actions] Feat 14

Source PRG2:APG

Archetype Flourish Open

Prerequisite(s) Mauler Dedication

Requirements You’re wielding a non-finesse melee weapon in two hands.

You smash the ground with your weapon, knocking nearby creatures to the ground. Choose a square within your reach, including your own space. If there’s a foe in the chosen square, Strike that foe with the required weapon.

Then attempt to Trip every foe in the chosen square plus each square adjacent to that square, ignoring Trip’s requirement that you have a hand free. This counts as three attacks toward your multiple attack penalty, but the penalty doesn’t increase until after you’ve made the Strike, if any, and all the Trip attempts.

Avalanche Strike [three-actions] Feat 16

Source PRG2:APG

Archetype Flourish Open

Prerequisite(s) Mauler Dedication

Requirements You are wielding a melee weapon in two hands.

You attack all nearby adversaries. Make a melee Strike with the required weapon against each enemy within your melee reach. Each attack counts toward your multiple attack penalty, but don’t increase your penalty until you have made all your attacks.

Section 15: Copyright Notice
Pathfinder Advanced Player’s Guide © 2020, Paizo Inc.; Authors: Amirali Attar Olyaee, Alexander Augunas, Kate Baker, Brian Bauman, Logan Bonner, Carlos Cabrera, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Jesse Decker, Fabby Garza Marroquín, Steven Hammond, Sasha Laranoa Harving, Joan Hong, Nicolas Hornyak, Vanessa Hoskins, James Jacobs, Erik Keith, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Dennis Muldoon, Stephen Radney-MacFarland, Jessica Redekop, Mikhail Rekun, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Kendra Leigh Speedling, Jason Tondro, Clark Valentine, and Andrew White.