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Sea Hag

Sea Hag Creature3

CE Medium Amphibious Hag Humanoid

Senses Perception +10; darkvision

Languages Aklo, Common, Jotun

Skills Acrobatics +8, Athletics +11, Deception +10, Occultism +8, Stealth +8

Str +4, Dex +3, Con +4, Int +1, Wis +3, Cha +3

Coven A sea hag adds acid arrow, mariner’s curse, and water walk to her coven’s spells.

Sea Hag’s Bargain (necromancy, occult) The sea hag can make a bargain with a willing creature, who must be of sound mind. The creature gives away a special or cherished quality-such as its courage, its beauty, or its voice-in exchange for a boon or a promise from the sea hag. As long as the sea hag keeps her end of the bargain, the only way to restore the lost quality is to defeat the sea hag or make another bargain for its return.


AC 19; Fort +11, Ref +8, Will +10, +1 status to all saves vs. magic

HP 45; Weaknesses cold iron 3


Speed 25 feet, swim 35 feet

Melee [one-action] claw +12 (agile, magical), Damage 1d10+4 slashing

Dread Gaze [two-actions] (curse, emotion, fear, mental, occult) The hag gazes upon a creature, afflicting it with intense distress and a gnawing sense of impending doom, with a result depending on its Will save (DC 20). The target does not need to be able to see the sea hag.

Critical Success No effect.

Success Frightened 1.

Failure Frightened 1 and slowed 1 for 1 round. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.

Critical Failure Frightened 2 and slowed 1 for 1 minute. If the target was dying, it remains unconscious for 1 day. At the end of the day, it must attempt a Fortitude save against the same DC; if it fails, it dies.

About

Sea hags kill and eat fishers and sailors who come near their lairs, torment coastal dwellers with dark promises and vague threats, and enjoy the act of causing distress and discord in small towns. They generally avoid making their lairs too close to civilization, however, to avoid drawing enemies to their homes. Sea hags are known for tempting desperate victims into tragic and inescapable bargains, deals which the hag has already secretly stacked in her favor. Despite their voracious appetites, sea hags appear hideously emaciated, and unlike more powerful hags, they lack the ability to magically disguise their form.

Sea hags can join covens, but their aquatic nature often prevents them from joining mixed covens with other kinds of hags.

Section 15: Copyright Notice

Pathfinder Bestiary (Second Edition) © 2019, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Jason Bulmahn, John Compton, Paris Crenshaw, Adam Daigle, Eleanor Ferron, Leo Glass, Thurston Hillman, James Jacobs, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Tim Nightengale, Stephen Radney-MacFarland, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Chris S. Sims, Jeffrey Swank, Jason Tondro, Tonya Woldridge, and Linda Zayas-Palmer.

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